@startuml
sprite $compass_drafting [48x48/16] {
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}


!define FA6_COMPASS_DRAFTING(_alias) ENTITY(rectangle,black,compass_drafting,_alias,FA6 COMPASS_DRAFTING)
!define FA6_COMPASS_DRAFTING(_alias, _label) ENTITY(rectangle,black,compass_drafting,_label, _alias,FA6 COMPASS_DRAFTING)
!define FA6_COMPASS_DRAFTING(_alias, _label, _shape) ENTITY(_shape,black,compass_drafting,_label, _alias,FA6 COMPASS_DRAFTING)
!define FA6_COMPASS_DRAFTING(_alias, _label, _shape, _color) ENTITY(_shape,_color,compass_drafting,_label, _alias,FA6 COMPASS_DRAFTING)
skinparam folderBackgroundColor<<FA6 COMPASS_DRAFTING>> White
@enduml